Software · Accessibility · Cybersecurity · Sustainability

Software for Australian schools, students and home educators.

We build operating systems, learning programs, accessibility tools, learning games and cybersecurity — for mainstream schools, home educators, and the students who need them most.

Confirmed speaker EDUtech AU 2026 · 3–4 June 2026 · ICC Sydney · From e-waste to equity: rethinking the role of technology in Australian schools

Our mission

One team. A whole stack of tools for education.

Digital Education Systems builds and integrates the software Australian schools actually need — from the operating system on the device, to the literacy and numeracy programs running on top of it, to the cybersecurity protecting the whole network.

We work with mainstream schools, home educators, and students with disabilities. We believe the right software shouldn't depend on the size of a school's budget — and that the most sustainable piece of technology is the one you already have.

Roughly 80% of a laptop's carbon footprint is generated before it ever reaches a classroom. On embodied carbon and the case for device longevity

What we do

Six things we build. And we're always building more.

From the operating system on the laptop to the literacy program a struggling reader will open after lunch — we work across the whole stack so schools and families don't have to.

01 / Operating system

BURST.PLUS™

School Operating System

A purpose-built, low-cost operating system designed to revitalise older hardware and replace costly proprietary ecosystems. Secure, modern, and built specifically for Australian classrooms.

02 / Learning support

Reading & Maths Programs

Learning support software

Programs written for students who struggle with reading and maths. Tools that meet learners where they are — built with classroom teachers and tested in real schools.

03 / Accessibility

Assistive Communication

Hardware others write off

Repurposed devices turned into communication tools for children with cerebral palsy and other complex needs — giving students a voice in the classroom and at home.

04 / Engagement

Learning Games

Play that teaches

Educational games that make literacy, numeracy and problem-solving genuinely engaging. Designed to work in the classroom and at the kitchen table.

05 / Home education

Homeschool System

Everything in one place

A complete software environment for home educators — curriculum tools, learning programs and the technology backbone to run it all. One system, properly set up.

06 / Cybersecurity

Crystal Eye EDU

In partnership with Red Piranha

Defence-grade cybersecurity built for Australian schools — making enterprise-level protection accessible to institutions of every size and budget.

More in development

We're always working on the next thing. This space is reserved for what we'll launch next.

Coming soon

Another product in the pipeline. Drop us a line if you'd like an early conversation about what's next.

Real-world impact

Technology that changes lives, not just budgets.

Children with complex needs

We turn hardware others write off into communication tools for children with cerebral palsy and other disabilities — giving them a voice in the classroom and at home.

Low-budget schools

We built a fully functioning classroom of 20 laptops for $2,000 in Australia. Schools that can't compete on procurement can still compete on outcomes.

Home educators

A complete software system that lets families run a serious learning program without enterprise budgets or specialist technical expertise.

Cost-effective by design

Expensive doesn't mean better. We build practical, open-source alternatives to proprietary systems — same results, fraction of the cost.

The challenge

Sometimes it's not the hardware that's obsolete — it's the software.

80%

Embodied carbon

The majority of a device's lifetime carbon footprint is created during manufacturing, before it's ever switched on. Every year you extend the life of a device, you amortise that upfront cost.

240M

Planned obsolescence

An estimated 240 million computers globally cannot run the latest operating systems — not because they've worn out, but because software requirements moved on and left functional hardware behind.

The equity gap

Schools in regional and lower-income communities bear the greatest burden of forced hardware cycling — and the students who most need access are the ones who lose it.

Speaking engagements

Sharing the conversation.

Jun
3
2026

EDUtech AU 2026

ICC Sydney · School Infrastructure Stream

From e-waste to equity: rethinking the role of technology in Australian schools
Confirmed

Get in touch

Let's talk about software for your school.

For schools, home educators, partners and speaking enquiries — we'd love to hear what you're working on.

Office

PO Box 2420
Canberra ACT 2601
Australia

Contact

Email us →

Partners

Red Piranha

redpiranha.net →